Study goals
The study aims to analyze the potential of gamification in entrepreneurial education, evaluating the Entrepreneurial Mindset game through Werbach and Hunter’s (2012) Gamification Pyramid, identifying benefits, contributions, and applicability in educational contexts.
Relevance / originality
The relevance of this study lies in expanding knowledge on gamification in entrepreneurial education. Its originality lies in analyzing the Mente Empreendedora game using Werbach and Hunter’s (2012) Gamification Pyramid, exploring benefits, contributions, and applicability in educational contexts.
Methodology / approach
The study was conducted in three stages: identifying and organizing game materials; evaluating its dynamics, mechanics, and components according to the pyramid’s elements; and analyzing records of practical applications to verify benefits, contributions, and applicability in educational contexts.
Main results
The Entrepreneurial Mindset game promoted engagement, active learning, and the development of entrepreneurial skills such as decision-making, risk management, and teamwork. The analysis highlighted educational benefits, alignment with the Gamification Pyramid, and effective applicability in different educational contexts.
Theoretical / methodological contributions
The study expands understanding of gamification in entrepreneurial education by applying the Gamification Pyramid as an analytical framework. Methodologically, it demonstrates the feasibility of documentary analysis of educational games, offering a structured model to assess benefits, contributions, and applicability in diverse contexts.
Social / management contributions
The study highlights the potential of games to stimulate entrepreneurial skills from childhood, contributing to the formation of proactive citizens. For educational management, it provides guidance for implementing playful methodologies aligned with pedagogical and innovation objectives.